![]() ![]() I like those powers I think they're cool, and I also like his draconicon mount. For example, I don't like to kill the lizard man who helps you defeat the Miasmic Mist when the desert nomads demand it, and the inquisitor does that without hesitation.ĭragon mage has his exploding destroyers, gust of wind, and a tornado in his elemental tree. I played an inquisitor or two, and I didn't care for the shadow questline, not because the toon takes over the Great Machine for himself, but because a lot the main quest and the side quests get changed into acts of cruelty that I don't have the stomach for. If you're a Sacred 2 fan, share your own favorite builds here. So, the fighter-mage wearing helmet and using a shield seems more in line with my idea to carry my Sacred 2 toon into BG. Especially since I've included shield lore as part of his build. The obvious no-brainer choice for a Sacred 2 "dragon mage" analogue would be the Baldur's Gate "dragon disciple", but, in Sacred 2, my dragon mage is artistically defined by his trademark helmet and shield. So, I am thinking of maybe starting a fighter-mage in Baldur's Gate who will concentrate on darts, slings, and Melf's Minute Meteors for his primary damage dealers, as well as whatever other arcane damage he can muster up as he levels. I love to occasionally make a connection with Charname ideas I have for Baldur's Gate with other games I play. I started realizing that the way a shuriken plays for a caster in Sacred 2 is a lot like how a caster in Baldur's Gate plays with Melf's Minute Meteors. My favorite class in Sacred 2 is the dragon mage, and, I've just gotten a new one up through platinum level Octogolamus, using a Destroyers/Gust of Wind combo combined with a %life leech shuriken, plus a shield. So, I've been playing Sacred 2 through the holiday season, and still playing. ![]()
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